YURI KOROLEV All Work
01 โ€” Project

Comically Large

Giant pencils in, tiny drawings out.

Year2026
RoleCapstone Team
StackPhysical Computing ยท Game Design
ExhibitedImagine RIT 2026
Two players drawing on a projected floor canvas with full-size pencils at Imagine RIT

A capstone drawing game where the controllers are absurd: full-size pencils. Two players race to draw the same prompt at full-body scale on a projected floor canvas — then the game prints out a comically small version of what they made.

The idea

Make the drawing tool ridiculous, and the drawing follows.

Most drawing games shrink you down to a mouse or a stylus. We did the opposite. The whole canvas is projected onto the floor, and you mark it up by waving giant pencils over it — so a simple doodle turns into a full-body, slightly chaotic performance. The bigger the tool, the funnier the result.

Two players share the floor, split down the middle, racing the same prompt at once. The fun isn’t precision — it’s watching two people flail at a wizard with a four-foot pencil and somehow both finish.

The projected play surface: a one-minute timer, large/medium/small brush sizes, undo, and a split canvas
The projected play surface — a one-minute round, three brush sizes and an undo per side, with a halftone comic frame around a split canvas.
How you play

One minute, one prompt, two giant pencils.

A prompt appears — something like “a wizard ordering coffee” — and the clock starts. Each player gets their own side of the canvas, a choice of large, medium, or small brush, and a single undo for when things go wrong (they will). When the timer hits zero, the round freezes and the floor reveals both drawings side by side.

Then the punchline: the game prints your enormous, full-body masterpiece as a tiny slip you can take home.

At Imagine RIT

800+ people drew with us in a day.

We brought the whole thing — floor projection, props, printer — to Imagine RIT 2026 and ran it as an open booth. More than 800 visitors picked up the pencils over the day, and the line told us the core idea worked: the absurd tool is the hook, and a round is short enough that anyone will try “just one.”

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