Comically Large
Giant pencils in, tiny drawings out.
A capstone drawing game where the controllers are absurd: full-size pencils. Two players race to draw the same prompt at full-body scale on a projected floor canvas — then the game prints out a comically small version of what they made.
Make the drawing tool ridiculous, and the drawing follows.
Most drawing games shrink you down to a mouse or a stylus. We did the opposite. The whole canvas is projected onto the floor, and you mark it up by waving giant pencils over it — so a simple doodle turns into a full-body, slightly chaotic performance. The bigger the tool, the funnier the result.
Two players share the floor, split down the middle, racing the same prompt at once. The fun isn’t precision — it’s watching two people flail at a wizard with a four-foot pencil and somehow both finish.
One minute, one prompt, two giant pencils.
A prompt appears — something like “a wizard ordering coffee” — and the clock starts. Each player gets their own side of the canvas, a choice of large, medium, or small brush, and a single undo for when things go wrong (they will). When the timer hits zero, the round freezes and the floor reveals both drawings side by side.
Then the punchline: the game prints your enormous, full-body masterpiece as a tiny slip you can take home.


800+ people drew with us in a day.
We brought the whole thing — floor projection, props, printer — to Imagine RIT 2026 and ran it as an open booth. More than 800 visitors picked up the pencils over the day, and the line told us the core idea worked: the absurd tool is the hook, and a round is short enough that anyone will try “just one.”